![]() ![]() This means you can give Divine Bond's benefits to any animal in the game. Picking any class that grants you an animal companion before you reach level five in Paladinwill let you choose from a much larger list of animals than the Divine Bond feature does.Three levels will also get you a rank of Sneak Attack. This ability will have you dealing extra damage to any enemies that are more than two steps away from you on the alignment chart - as a Lawful Good character in a game full of the Evil, this is extremely good. Not only will you get Studied Target, but you'll get Determined Zeal. Two levels in Deliverer is a great way to increase your damage output quickly.If you don't wish to go all the way to level 20 as a Paladin there are some attractive multiclass options for you: A minimum of 14 Charisma will ensure that you can cast spells of every level you'll have access to if you spend at least 11 levels as a Paladin. Eventually, they can also unleash a burst of holy light that damages and blinds Evil creatures while healing Good creatures.Ĭharisma is a great stat for the previously mentioned Persuasion options in the game but also for enabling your spellcasting. Warrior of the Holy Light trades the Paladin's spellcasting ability for a powerful activated aura that improves many aspects of the Paladin's allies.It is another tanky archetype that trades Smite Evil and some of their Mercies for armor class upgrades, damage resistance, a potent defensive stance and various defensive powers. Stonelord is an archetype exclusive to Dwarves in this game.They trade the ability to Smite Evil and their Divine Grace to be able to use this and the various other auras they gain. They are a supportive archetype with the ability to inflict a small amount of damage to themselves to produce inspiring effects for all nearby allies. Martyr seeks to combine features of the Bard with the Paladin.The tradeoff for this is having fewer uses of Smite Evil as they level up. Their Channel Positive Energy ability is stronger and no longer tied to their Lay On Hands uses, and they now get immunity to death effects. Hospitaler is a Paladin archetype focused on healing.To get these features, Divine Scions give up Smite Evil and their Divine Bond entirely. They also gain some ranks of Sneak Attack which stacks up nicely with Studied Target. Divine Scion gains the Studied Target ability which is a more flexible variant of Smite Evil that can target Neutral and Good foes.They notably give up the ability to wear heavy armor and the choice to get an animal companion as their Divine Bond. Their auras are altered to be more conducive to parties of ranged attackers and they even get a distant version of Lay On Hands. This archetype is perfect for anyone who wants their Paladin to act as a tank - they even gain some defensive bonus feats as they level up. Divine Guardian has an altered Lay On Hands ability and trades their Aura of Courage for some new abilities that lets them protect a chosen ally.The Paladin has seven archetypes to choose from. Every base class comes with a handful of archetypes to choose from and they generally trade a natural feature of the class for something new entirely.Īrchetypes are classes in their own right, though they will be largely similar to their base class. ![]() In Wrath of the Righteous, archetypes are ways of more finely tuning a class to your needs. The archetype options for Paladin in Pathfinder Wrath of the Righteous Paladins also gain immunities and buffing auras that make them and their allies better at fighting Evil creatures.Divine Grace is a powerful feature that lets the Paladin add their Charisma bonus to all of their saving throws.Divine Bond is a choice that all Paladins make at the fifth level - they can either gain the ability to bless a chosen weapon in various ways, or gain an animal companion as a steed.Paladins eventually take "Mercies" which will add affliction-healing effects to their Lay On Hands ability.They can also use this ability to damage the undead.They can use this to heal themselves or their allies when in touch range, or eventually heal many allies in a large radius. Lay On Hands is a Paladin's healing ability.This provides a bonus to attacks based on the Paladin's level and Charisma. Smite Evil is a swift action that Paladins can use against any Evil creatures within range.To make up for this, Paladins also get some unique class features to create a more thematic identity. What this means in detail is that they are good at fighting and using magic, but not as good as a dedicated Fighter or Cleric, to use an example. Simply put, Paladins are half-casters with an emphasis on dealing handily with evil creatures and supporting their allies. Overview of Paladin in Pathfinder Wrath of the Righteous
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